Upgrade your arsenal in Deus Ex: Mankind Divided with our weapon locations guide, showcasing how to get your hands on uncommon weapons without spending cash at a vendor. Usually hidden, these special weapons aren’t always easy to get your hands on. Some can be found behind breakable walls or anywhere else out-of-the-way, and we’re going to reveal how to get each category with these quick how-to guides.
All the weapons listed here are ‘rare’ — they are not common guns equipped by soldiers. You’ll never find a soldier wielding a Stun Gun or the Tranquilizer Rifle. These are special weapons that can only be found in special hidey-holes or purchased. Let’s avoid purchases and see where to get some cool tools of destruction free of charge.
I compiled the Modern(ish) Combat mod for deus ex, and the 2027 weapons mod for regular DX as well.(2027 mod was never put on MODDB) Would the devs mind if I made this public? I am in no shape or form trying to take credit for your hard work. It's just a tweak on BioMod's initial build.
Check out more Deus Ex: Mankind Divided guides, Easter eggs and extras:
Vanitas stencil font free download. Certain weapons are commonly equipped by soldiers and other opponents you’ll encounter throughout Deus Ex: Mankind Divided. Weapons like the basic Pistol, Assault Rifle, SMG and Shotgun are easy to find and can’t be missed.
But, certain weapons are harder to get your hands on. Some rare weapons are never used by opponents and can only be found in a limited number of areas. Not all rare weapons are available for purchase from vendors either. Learn where you can get some of these integral weapons early in the adventure.

Work-in-Progress: Check back soon for more weapon locations.
Silencer Mod
4x Zoom Mod
Holosight Mod
Stun Gun
Tranquilizer Rifle
Revolver
Sniper Rifle

Lancer Rifle
Grenade Launcher
Cote d’Azur Combat Rifle
Otar’s Revolver
Devastator Shotgun
Deus Ex Table of Contents Walkthrough
Table of Contents
| Name | Base Damage | Clip | RoF | Reload | Description |
|---|---|---|---|---|---|
| Flame thrower | 2* | 100 napalm units | 10 rounds/sec | 5.5 seconds | A flamethrower that fires napalm a short distance. Causes enemies to catch fire. *Actually 5 damage. |
| GEP Gun | 300 | 1 rocket | 0.5 rounds/sec | 2.0 sec | A weapon capable of firing guided rockets. Keep the target within the sights of the GEP gun to obtain a lock, and fire for a guided projectile. Takes regular rockets, or WP rockets (which inflict less damage, but cause nearby objects to catch fire.) |
| Light Anti-Tank Weapon | 100* | 1 shot | N/A | N/A | Fires a rocket, which inflicts heavy damage with a large blast radius. *Actually 1000 damage. |
| Plasma Rifle | 105* | 12 rounds | 2.0 rounds/sec | 2.0 sec | A heavy plasma rifle. Has a small splash. *Due to the mechanics of projectile fire the plasma rifle does 80 damage (40 per projectile). In versions containing multiplayer a glitch causes the plasma rifle to do 16 damage (8 per projectile). |
| Name | Damage | Clip | RoF | Reload | Description |
|---|---|---|---|---|---|
| Assault Shotgun | 20 | 12 shells | Auto 1.4 Rounds/sec | 4.5 sec | An automatic shotgun. Can use buckshot for soft targets, or sabot to pierce body armor. |
| Assault Rifle | 3 | 30 7.62 ammo | Auto 10 Rounds/sec | 3.0 sec | An assault rifle that shoots 7.62mm bullets. It also has a 20mm grenade launcher which inflicts more damage but has a slow firing rate. |
| Sawed-off Shotgun | 25 | 4 shells | Single 3.3 rds/sec | 3.0 sec | A shotgun with a truncated barrel for additional damage. |
| Sniper Rifle | 25 | 6 30.06 ammo | Single 0.6 rds/sec | 2.0 sec | A long-ranged scoped rifle. Highly accurate, but slow firing. |
| Name | Damage | Clip | RoF | Reload | Description |
|---|---|---|---|---|---|
| Mini-crossbow | 25* | 4 | Single 1.2 rds/sec | 2.0 src | Fires either tranqualizer darts (which cause targets to eventually fall unconscious), darts (which only inflict damage), and flare darts (which illuminate a dark area). *Actually 15 damage for plain darts and 5 damage for others. |
| Pistol | 14 | 6 10mm | Single 1.6 rounds/sec | 2.0 sec | A small pistol. |
| PS20 | 25* | 1 shot | N/A | N/A | A plasma pistol that stores exactly one shot. *Due to the mechanics of projectile fire the plasma does 40 damage. In versions containing multiplayer a glitch causes the plasma to do 8 damage. |
| Stealth Pistol | 8 | 10 10mm | Single, 6.6 rounds/sec | 1.5 sec | A silenced pistol. Inflicts less damage per shot, but fires more quickly. |
| Name | Damage | Description |
|---|---|---|
| Baton | 7 | A police baton used to knock opponents unconscious. |
| Crowbar | 6 | A crowbar. |
| Knife | 5 | A knife used as a melee weapon. |
| Pepper Gun | 0 | Fires pepper spray, causing targets to be stunned. 4 second reload time, and short range. |
| Riot Prod | 15 | Stuns an enemy, and knocks them unconscious. Can hold 4 charges before needing a reload, and reloads in 3.0 seconds. Fires one charge per second. |
| Sword | 10 | A large melee weapon. |
| Dragon's Tooth Sword | 100 | A unique melee weapon which can kill most targets in one hit. |
| Name | Damage | Description |
|---|---|---|
| LAM | 50* | A thrown timed grenade, which may also be planted on a wall to trigger when enemies move close by. *Actually 500 damage. |
| Gas Grenade | 0 | Releases tear gas, which stuns humans within the area of effect. |
| EMP Grenade | 0 | Disables robots, and dissipates stored bioelectric energy. |
| Scramble Grenade | 0 | A thrown timed grenade used to scramble the AI systems of robots, causing them to attack all other NPCs. |
Weapon mods improve the quality of weapons within the game. They are attached to one specific weapon, and are gone once the weapon is lost. An exception is when your weapons are confiscated, and you retrieve them from the armory. In this case your mods will have been taken off and you must reattach them.
The weapons listed below are the ones capable of being modded. Weapons with 'N/A' in a category already have that feature built in. Mods cannot be used on melee weapons, demolitions, and one time use weapons (like the PS20 and LAW).
| Weapon | Accuracy | Clip | Laser | Reload | Scope | Recoil | Range | Silencer |
|---|---|---|---|---|---|---|---|---|
| Assault Rifle | Yes | Yes | Yes | Yes | No | Yes | Yes | Yes |
| Assault / Sawed-off Shotgun | No | Yes | No | Yes | No | Yes | No | No |
| Flame Thrower | No | No | No | Yes | No | No | Yes | No |
| GEP Gun | No | No | No | Yes | Yes | No | Yes | No |
| Mini-crossbow | Yes | No | Yes | Yes | Yes | No | Yes | N/A |
| Pistol | Yes | Yes | Yes | Yes | Yes | Yes | Yes | No |
| Stealth Pistol | Yes | Yes | Yes | Yes | Yes | No | Yes | N/A |
| Plasma Rifle | Yes | Yes | Yes | Yes | Yes | No | Yes | No |
| Sniper Rifle | Yes | Yes | Yes | Yes | N/A | Yes | Yes | Yes |
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