ESO FAQ >> How Do You Join The Mages Guild
Join the Fighter’s Guild. To join the Guild for the first time you must travel to the first major city that you will come across in your home Alliance. This is Vulkhel Guard in Auridon for Aldmeri Dominion, Davon’s Watch in Stonefalls for the Ebonheart Pact and Daggerfall in Glenumbra for the Daggerfall Covenant.
The Mage’s Guild is an association of non-player characters which you can join on all of your characters. When you join the Mage’s Guild you will gain access to the Mage’s Guild Skill Line as well as the ability to complete a new quest at the Mage’s Guild Hall in each zone. There is no down side to joining the Mage’s Guild, so it is recommended for all players. Once you join the Guild, you can level up your new Skill Line by finding and collecting Lorebooks which are are scattered around Tamriel. These books are glowing purple, and reading them will provide you with some XP towards your Mage’s Guild Skill Line.
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To join the Guild for the first time you must travel to the first major city that you will come across in your home Alliance. This is Vulkhel Guard in Auridon for Aldmeri Dominion, Davon’s Watch in Stonefalls for the Ebonheart Pact and Daggerfall in Glenumbra for the Daggerfall Covenant.
You will need to take a quest from the Guild Hall which tells you about the Mage’s Guild and allows you to join straight away.
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| Auridon | ||
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| Vulkhel Guard | ||
This Fighters Guild is the Vulkhel Guard branch of the Fighters Guild. It is located on a terrace in the southwestern part of the city. The guildhall is an Altmer-style two-story building with a spacious outdoor area where an archery range can be found. Guild Blades encountered here either train under the supervision of Warder Calithil or practice with bows. Several bottles with drinks, a few alchemical ingredients on benches and tables, a barrel and a backpack can be found around the terrace, although all of them are owned. The Timber & Tools carpentry is conveniently situated near the entrance. Aicessar and Millenith can be encountered inside, by the front door. A long hallway decorated with the Fighters Guild banners leads to a circular training chamber. There is a bookshelf on the left. Quite a few Guild Blades hone their combat skills here, by themselves and at the training dummies. Candion closely watches them. In the middle of the hall three weapon stands hold melee weapons, all of which are owned. Back in the hallway there are two doors that provide an access to the upstairs part of the guildhall which is furnished as a resting area. It has four bunk beds, several dressers and cupboards. Four bookshelves found here can hold skill books. There are quite a few sacks and baskets as well as some loose pieces of armor throughout the guildhall, however grabbing them counts as stealing.
This branch serves as a good starting point for anyone interested in joining the Guild or for obtaining armor and weapon-related crafting certifications. Tcpvpn sgdo.
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* Quest-dependent.